TactiNavi: Serving and Revising an LLM Game Coach with Explicit Strategy Conditions
TactiNavi is a serving system for an LLM-based coach in a commercial open-world game that makes strategy applicability an explicit artifact. It uses offline compilation of versioned game evidence into strategy packages with prerequisites, online evaluation of three-valued conditions over player state, and a control plane that validates revisions on held-out traffic. In a retrospective evaluation of 1,122 logged turns, condition-bearing packages improved correctness from 57.9% to 82.0% and reduced strategy misapplication from 18.1% to 10.4%, with trace-based claim verification reaching 86.4% precision at 2.07s median latency.
Provides concrete, recent deployment insights and measurable improvements for LLM serving in dynamic environments, valuable for AI engineers and product teams.
Comments & Questions (0)
No comments yet
Be the first to comment!