R2V, Seedance 2.5. @Image1 locks Alin: adult female swordswoman, black updo, gold ornaments, red ribbons, dark navy-black and crimson Chinese warrior robe, antique-gold embroidery, black boots, slim Dragon Abyss sword. Add only battle wear: dust, scratched guards, loose hair, ash on cheek, torn robe edge, no blood. @Image2 locks Ston: giant grey-black stone gargoyle beast, double horns, fangs, torn bat wings, huge claws, long tail, rough basalt skin, 3.8m+ scale. Add only stone damage: cracks, chipped claws, glowing dust in seams. No rhino, no single horn, no quadruped.
15s, 9:16 vertical container with horizontal cinemascope frame centered, black bars top and bottom. Cold mountain ruins, broken walls, watchtower, rubble slope, storm clouds, freezing wind, flying dust. Cold fantasy bleach-bypass grade: blue-grey shadows, basalt blacks, ash midtones, low saturation, crimson ribbons and antique gold as accents, silver sword glints, orange sparks only on stone impacts.
0-1.2s: low ground push-in through rubble; Ston’s claw breaks through the wall, head and torn wings rise.
1.2-2.8s: Ston charges downhill, crushing stone; Alin darts left foreground, claw impact explodes behind her.
2.8-4.0s: Alin slides under dust, draws sword, scrapes Ston’s stone claw, sparks and stone powder burst.
4.0-5.4s: Ston tail-sweeps; Alin plants sword, pivots away; a column shatters into a dust plume.
5.4-6.8s: Alin runs up a fallen wall and leaps as Ston’s wing gust pushes smoke sideways.
6.8-8.3s: Alin grabs cracks near Ston’s wing root; boots scrape basalt; Ston smashes the wall beside her.
8.3-9.7s: close-up sword strike into shoulder stone seam, no blood, only cracks, chips, sparks, grey dust.
9.7-10.8s: Ston roars, snaps wing open, throws Alin off; camera tumbles with her fall.
10.8-12.0s: Alin hits rubble, rolls, stabs sword into ground to stop sliding, sparks fade into dust.
12.0-13.4s: Ston raises claw to finish; Alin rises on one knee and blocks, dust hanging between them.
13.4-15s: wide standoff, Alin left foreground breathing hard, Ston right on ruined height roaring, wings half-spread, cracks dimming, no victory.
VFX: debris follows impact direction, dust expands then thins in wind, sparks only from metal on basalt, wing gust moves fabric and smoke, cracks glow briefly then fade. Sound: wind, thunder, stone impacts, rubble, wing pressure, sword scraping basalt, spark crackle, Alin breathing, low tense drone.
No subtitles, no watermark, no modern architecture, no sci-fi gear, no cartoon style, no gore, no blood, no wound detail, no text, no identity drift, no scale drift.
R2V, Seedance 2.5。@Image1 锁定 Alin:成年女性剑客,黑色盘发,金色饰品,红色丝带,深藏青色与深红色中国风战袍,古金色刺绣,黑色长靴,纤细的“龙渊”剑。仅添加战斗磨损:灰尘、划痕护具、凌乱发丝、脸颊上的灰烬、破损的袍角,无血迹。@Image2 锁定 Ston:巨大的灰黑色石像鬼野兽,双角,獠牙,破损的蝙蝠翅膀,巨大的爪子,长尾,粗糙的玄武岩皮肤,3.8 米以上比例。仅添加石材损伤:裂纹、缺损的爪子、缝隙中发光的尘埃。禁止犀牛、单角、四足动物。
15 秒,9:16 竖屏容器,中间带有横向宽银幕画幅,顶部和底部留黑边。寒冷的废墟山脉,断壁残垣,瞭望塔,碎石坡,风暴云,凛冽寒风,飞扬的尘土。冷色调奇幻“漂白旁路”滤镜:蓝灰色阴影,玄武岩黑,灰调中间色,低饱和度,红色丝带与古金色作为点缀,银色剑光,仅在石材撞击处产生橙色火花。
0-1.2 秒:低机位推镜头穿过碎石;Ston 的爪子破墙而出,头部和破损的翅膀升起。
1.2-2.8 秒:Ston 冲下山坡,碎石崩裂;Alin 向左前方闪避,身后爆发爪击冲击。
2.8-4.0 秒:Alin 在尘土中滑行,拔剑,刮擦 Ston 的石爪,火花与石粉四溅。
4.0-5.4 秒:Ston 甩尾;Alin 插剑支撑,侧身避开;一根石柱碎裂成尘埃云。
5.4-6.8 秒:Alin 跑上倒塌的墙壁并跃起,Ston 的翅膀扇动将烟雾吹向一侧。
6.8-8.3 秒:Alin 抓住 Ston 翼根附近的裂缝;靴子摩擦玄武岩;Ston 击碎了她身旁的墙壁。
8.3-9.7 秒:特写镜头,剑刃刺入肩部石缝,无血迹,仅有裂纹、缺口、火花和灰色粉尘。
9.7-10.8 秒:Ston 咆哮,猛然张开翅膀将 Alin 甩开;镜头随她坠落而翻滚。
10.8-12.0 秒:Alin 撞上碎石,翻滚,将剑插入地面以停止滑行,火花在尘埃中消散。
12.0-13.4 秒:Ston 举爪准备终结;Alin 单膝跪地格挡,尘土在两人之间弥漫。
13.4-15 秒:宽镜头对峙,Alin 在左前方喘着粗气,Ston 在右侧废墟高处咆哮,翅膀半张,裂纹光芒渐暗,未分胜负。
VFX:碎片随撞击方向飞溅,尘土扩散后在风中变薄,火花仅产生于金属与玄武岩碰撞时,翼风带动衣物与烟雾,裂纹短暂发光后熄灭。音效:风声、雷声、石材撞击声、碎石声、翼压声、剑刮擦玄武岩声、火花噼啪声、Alin 的呼吸声、低沉紧张的背景音。
无字幕,无水印,无现代建筑,无科幻装备,无卡通风格,无血腥,无流血,无伤口细节,无文字,无角色特征偏移,无比例偏移。
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