Evolution of Manga --> <LAYOUT> A single chunky block (like a museum cutaway) sliced to reveal 4 stacked floors/strata. Each level represents an era/stage/version inferred from INPUT. Right side: a vertical legend bar with dates/period labels inferred by the model. </LAYOUT>
<INFER_AND_RENDER> Infer 4 major phases and depict each with representative artifacts, tools, and environments. Keep transitions educational: show what changed between levels (materials, scale, method). </INFER_AND_RENDER>
<STYLE_NOTES> Architectural section realism: visible thickness, rebar/fasteners if applicable, realistic debris at cut edge. </STYLE_NOTES>
漫画的演变 --> <LAYOUT> 一个厚实的单一区块(如博物馆的剖面模型),被切开以展示 4 个堆叠的楼层/地层。每个层面代表从输入中推断出的一个时代/阶段/版本。右侧:一个垂直的图例条,包含模型推断出的日期/时期标签。 </LAYOUT>
<INFER_AND_RENDER> 推断出 4 个主要阶段,并用代表性的文物、工具和环境来描绘每个阶段。保持过渡的教育性:展示不同层面之间(材料、规模、方法)的变化。 </INFER_AND_RENDER>
<STYLE_NOTES> 建筑剖面写实主义:可见的厚度,如果适用则显示钢筋/紧固件,切口边缘的逼真碎屑。 </STYLE_NOTES>
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