Using the input image as the exact character reference, generate a 15-second high-quality 3D cinematic fighting video. The character starts from the same pose, pulls back the hand gesture, then bursts forward into intense close-combat choreography with dodging, rapid punches, elbow strikes, spinning kicks, a brief airborne moment, and a powerful landing dash. Dynamic cinematic camera movement, extreme wide-angle opening, motion blur, subtle camera shake, strong depth impact, premium 3D game trailer quality, stable face, correct hands, coherent anatomy, consistent outfit details, warm clean background, powerful badass energy.
以输入图像作为精确的角色参考,生成一段 15 秒的高质量 3D 电影级格斗视频。角色从初始姿势开始,收回手势,随后爆发式向前冲刺,展开激烈的近身格斗编排,包含闪避、快速出拳、肘击、旋转踢、短暂的滞空瞬间以及强有力的落地冲刺。采用动态电影级摄像机运镜,开场使用极广角镜头,加入运动模糊、细微的镜头抖动,呈现强烈的景深冲击感,具备顶级 3D 游戏预告片画质,面部稳定,手部结构正确,人体解剖结构连贯,服装细节一致,背景温暖简洁,展现出强大且酷炫的能量感。
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