Positive Prompt: Original action game concept trailer. The protagonist travels through a neon ruined city, where the debris by the road emits faulty advertising lights, and mechanical guards fall from the faults of high-rise buildings. After dodging with a slide, the protagonist pulls out a folding energy blade. The camera is like an AAA game debut trailer, with third-person follow, rapid switching between close-up and ultra-wide shots, strong rhythm and distinct scene layers. It finally stops at the silhouette of the boss's appearance, creating a strong feeling of "wanting to play this game". Negative Restrictions: No Cyberpunk 2077 logos, no well-known game UI, no existing game character outlines. A strong hook in the first 2 seconds, stable main body, coherent actions, movie-level composition, real light and shadow, epic sense, strong emotion, high-definition details, suitable for social media communication, avoiding copyrighted characters, avoiding brand logos, and completely original design.
正面提示词:原创动作游戏概念预告片。主角穿梭于霓虹废墟城市,路边的残骸散发着故障的广告灯光,机械守卫从高楼的裂缝中坠落。主角通过 Slides 动作闪避后,拔出一把折叠能量刃。镜头如同 AAA 游戏首发预告片,采用第三人称跟随视角,在特写与超广角镜头间快速切换,节奏感强,场景层次分明。最终定格在 Boss 登场的剪影上,营造出强烈的“想玩这款游戏”的冲动。 负面限制:无 Cyberpunk 2077 标志,无知名游戏 UI,无现有游戏角色轮廓。 前 2 秒具备强吸引力,主体稳定,动作连贯,电影级构图,真实光影,史诗感,情绪强烈,高清细节,适合社交媒体传播,避免使用受版权保护的角色,避免品牌标志,完全原创设计。
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