2x2 网格,请仔细构思并寻找不同的 input a 和 b 以实现效果:class Hiddenlogolandscape: def __init__(self, logo="{argument name="logo name" default="{Input A}"}", biome="{argument name="biome" default="{Input B}"}"): self.logo = logo self.biome = biome self.scene = self.__infer__() def __infer__(self): s = Scene() s.terrAIn = Terrain() # 雕刻规则:将 Logo 主体形状作为生物群落表面的负空间凹陷 s.terrain.negative_carve = self.logo.main_body s.terrain.negative_altitude = -150 # 下沉深度(米) s.terrain.negative_texture = f"dark {self.biome.material} (shadowed forest, void canyon)" # 为分离部件设置浮空岛 s.terrain.floating_islands = [{ "shape": part, "material": f"{self.biome.material} floating landmass", "altitude": +200, "position": "suspended above main shape" } for part in self.logo.detached_elements] s.atmosphere = "swirling clouds, mist, god rays backlight" s.pareidolia = "edges fORMed organically by trees, CLIffs, snow—no smooth vectors" s .camera = "aerial drone, 1:1 framing, high contrast, cinematic" return s def render(self): return NationalGEOgraphiCAErial(self.scene) exec(HiddenLogoLandscape().render())

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