Create an original GTA-inspired car chase with a photorealistic, live-action cinematic finish. Design the driver, two cars and urban environment. Plan three 4-second shots: rear tracking pursuit, side tracking through a sharp turn and a wide exit shot. Build the scene and animation in Blender, including vehicles, wheel rotation, steering, driver movement and cameras. Render the complete 12-second gray-model video at 1280×720 and 24 fps. Then use the PixVerse Plugin with Seedance 2.5 to transform each shot's gray first frame into a photorealistic cinematic reference while preserving composition, perspective, subject positions and vehicle count. Use each cinematic reference together with its corresponding Blender video to generate the final shots while maintaining vehicle identity, colors, camera movement, trajectories and action timing.
创作一段原创的 GTA 风格汽车追逐场景,呈现逼真的真人电影质感。设计驾驶员、两辆汽车以及城市环境。规划三个 4 秒的镜头:后方跟拍追逐、侧面跟拍急转弯以及广角出口镜头。在 Blender 中构建场景和动画,包括车辆、车轮旋转、转向、驾驶员动作和摄像机。以 1280×720 分辨率和 24 fps 渲染完整的 12 秒灰模视频。然后使用 PixVerse 插件配合 Seedance 2.5,将每个镜头的灰模首帧转换为逼真的电影级参考图,同时保留构图、透视、主体位置和车辆数量。将每张电影级参考图与其对应的 Blender 视频结合使用,生成最终镜头,并保持车辆特征、颜色、摄像机运动、轨迹和动作时机的一致性。
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